Calvin Johns publishes as Anthropos Games, which has come to be a small, indie partnership inhabiting Austin, Texas, and serving tabletop gamers all over the world. Our goal is to design and support a handful of role-playing games – each with a unique mechanic, realistic societies and ecologies, and a progressive perspective on the human experience. We want to make games for creative, adult gamers who crave environments outside the typical European fantasy tropes and stock science-fiction genres; who look for games with smart tactics, room for a good story, and immersive worlds; and who want to be a part of a new wave of tabletop role-playing games.
Our large-scale original games can be found on our Anthropos Games webstore and at places like DriveThruRPG. Right now I am spending time on Itch.io exploring micro-game design spaces with great folks and developing more experimental, irregular content.